The Completed

Final Fantasy I * Final Fantasy II * Final Fantasy III * Final Fantasy IV * Final Fantasy V * Final Fantasy VI * Final Fantasy VII * Final Fantasy VIII * Final Fantasy IX * Final Fantasy X * Final Fantasy XI * Final Fantasy XII

Sunday, October 14, 2007

The Invincible! (Day44)

The Invincible, a ship in Final Fantasy III, can fly and submerge into the sea. What a wonderful vehicle. Now what has happened so far? After rescuing the Kingdom of Sasune, I have acquired INGUS and REFIA, the third and forth party members. Unlike Final Fantasy II, this game has a permanent party. I really think that Final Fantasy game designers were at odds in deciding do they want permanent members or temporary members in their games: FF1, 3, 5 had permanent members, while 2, 4, and 6 had continuously changing ones. I guess the latter team won, because from FF7 on people came and left, and parties got a lot bigger. But as I said, the permanent party is formed from the beginning, but what you want them to be has to be determined. I really didn't get too creative with it. I started out as a warrior, a monk, a black mage, and white mage. And 13 hours later, it's pretty much the same: monk, viking, black mage, and white mage. Perhaps I'm just the kind of guy that likes to know what my guys can do.

The game so far is fun. A lot more better than FF2, and the characters are a bit more likable than those before. Naturally, this is the 2007 remix of FF3, so there are many changes. I believe that the original game started with the 4 characters starting in one place, with no back story to them. So I'm glad they took the time to fill in the gaps.

The story unfolds as the world is being tormented by an unknown evil. As you do your adventuring, you realize that the crystals are defaced, and your job is to once again retrieve them and restore them. With every crystal, more jobs are unlocked. The Salamander guards the fire crystal. Luckily by then you have the Blizzaga spell. Defeating him grants you the second set of job classes.

After that chapter, we find out that the continent is in danger. Actually we find out that the continent is actually a floating continent, and only a part of a larger world that has been frozen in time. Taking the airship Nautilus you journey out of the world that you know to a murky cloud-filled sky of an outer world. With the aid of a priestess you journey to the temple of Tides and battle the villain that has drained the power of the water crystal. Who might that be? the Kraken again, yes, again!. He shoots out ice, but fears lightning. Defeating him grants you a third set of job classes: including the Dragoon, Viking, and Evoker. The cloud lifts and you see the continents at large.

Flying westward you see a castle surrounded by four towns and a long wall. Upon closing in on the castle, you're shot down, a cut-scene ensues and you realize that your beloved Nautilus is being destroyed by cannon fire. Nothing like landing in between a war. The kingdom is on the verge of being divided and you save the day by restoring Prince Alus in power. The culprit behind it all? GILGAMETH, any relationship to Gilgamesh? perhaps. Saving the prince and the kingdom grants you a pile of treasure chests in the castle and the new ship: the Invincible. And then we're back to square one, the hunt for the last crystal.
  • Game Time: 13 hrs 26 mins
  • Deaths: 1
  • Days: 42

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