The Completed

Final Fantasy I * Final Fantasy II * Final Fantasy III * Final Fantasy IV * Final Fantasy V * Final Fantasy VI * Final Fantasy VII * Final Fantasy VIII * Final Fantasy IX * Final Fantasy X * Final Fantasy XI * Final Fantasy XII

Saturday, November 24, 2007

Cecil and Kain (Day 84)

So it's day 83 and I haven't completed the Final Fantasy Challenge, hell I haven't even completed half of them. Work has definitely taken its toll on me, but I'm not giving up. From here on till Final Fantasy 7, it's just getting my mind straight. My new goal is to complete them all in 360 days, hopefully that's a better estimate. Game Time isn't that bad though, I'm under 100 hours and I've completed three of them.

Forwards to Final Fantasy IV, or II to most North American game players. This is my favorite story of them all, but maybe it's because of the time of the release. I was about 10 when I first heard of it and when you're 10, any "story" for a video game seems awesome. I played the game about five times, and in some ways I've mastered it. I know how the bosses work, where the cut-scenes are (before the age of FMV's), and where the places for leveling up are. The first time took me 60 hours, then 40 hours, then 20 hours, and I think my latest time was 13 hours to get to the end on my WonderSwan Color edition.

The remake is good; as they included all the latest terminology from the present Final Fantasy worlds. No more "fire 2" or "cure 2", as they've updated the spells to "fira" and "cura". "Call Magic" is correctly retranslated to "Summon Magic". The names of the four fiends are changed for some reason, and even the character icons are a bit different. One of the odd things are that they re-wrote the Mysidian Legend, to perhaps a more linguistically correct translation. But I still miss the old "One to be born... from a dragon... hoisting the light.. etc." So many times me and my friends have made fun of that.

Story-wise, the game is basically the same. I noticed that the king of Baron gives Cecil a "Bomb Ring" to bring to the village of the mist with Kain. This changes a bit of the plot. In the original, you're given a "package", making the intentions of the king uncertain. But given a "Bomb Ring" should only mean one thing, the destruction of someone or some place. I guess it's just little things like that here and there.

The Active Battle System is up, and I'm glad to be seeing the bar again. I turn it on, because if you know what you're doing, you actually can take advantage of spells like "Haste" in the game.

Adventuring is easy. I've gotten to the point where I don't level up at all and rush from one cut-scene to another without fear. If you know the weaknesses of the bosses, you can do that without hesitation. I'm about five hours in, and I'm about to fight the Magus Sisters, this game is going to be short. I suspect half of the game time will be accounted for getting to the Crystal Palace, and from there the latter half will be to leveling up inside.

One last note about starting Final Fantasy IV is the much awaiting Gameboy DS version of the game. As you noticed, I'm using the latest Logo design featuring Golbez instead of the original design which features Kain. It's not because I'm a fan of the new over the old, but I just can't find a good scan of the old one yet. But yes, I would love to play the New FFIV, but it's going to be awhile before it hits the states. I hope it will not cost too much. Here are some pictures from the current GBA version: (1) the first party of five. (2) the second party of five.










  • Game Time: 4 hrs and 46 mins
  • Days: 84

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